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	<title>Comments on: Did Scrabble rules change?</title>
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	<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/</link>
	<description>Any language, any time, anywhere</description>
	<pubDate>Mon, 21 May 2012 13:08:12 +0000</pubDate>
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		<title>By: Scrabble Word Finder</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1214</link>
		<dc:creator>Scrabble Word Finder</dc:creator>
		<pubDate>Sat, 30 Oct 2010 00:06:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1214</guid>
		<description>There seems to be a few odd ideas like this being batted around in Scrabble's marketing department, and I'm not sure it's all that healthy for the game itself. Is there really any merit in allowing celebrity names etc? I'll think I'll stick with the original.</description>
		<content:encoded><![CDATA[<p>There seems to be a few odd ideas like this being batted around in Scrabble&#8217;s marketing department, and I&#8217;m not sure it&#8217;s all that healthy for the game itself. Is there really any merit in allowing celebrity names etc? I&#8217;ll think I&#8217;ll stick with the original.</p>
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		<title>By: Adrian Morgan</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1111</link>
		<dc:creator>Adrian Morgan</dc:creator>
		<pubDate>Tue, 04 May 2010 09:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1111</guid>
		<description>When I came up with my idea of a game for language learners a few years ago, I was taking a course at university that covered theories about language learning (using H. D. Brown, 'Principles of Language Learning and Teaching' as a textbook), and I tried to incorporate some of the ideas I was learning about.

In my idea, an object such as a photograph would be placed in the middle of the table to become the focus of discussion. Students would be rostered to choose the object of the day, because I thought that might aid motivation. Teacher and students would then sit around the table, and in turn, students would perform certain activities regarding production, translation and comprehension of phrases and sentences pertaining to the central object. The activity to be performed would be selected by some agreed mechanism, be it the roll of dice, by what the teacher feels the student is ready for, or some combination.

Activity #1 would be to produce a phrase/sentence in your own language, which the teacher would translate into the target language and write down on a card. (This would let students explore the target language like a detective by enquiring about sentences slightly beyond their current vocabulary and grammar.) Activity #2 would be to produce an original sentence in the target language, and write it down. (Again, giving students control over their own learning.) Activity #3 would be to pick one of the accumulated cards at random and translate its contents back into your own language. For all activities, details could be adjusted depending on the sophistication of the students and other factors.

I am not sure whether this idea (after fine-tuning) would have any potential as a language-learning tool, but I expect that it would be very limited. It would depend upon having a group of just the right size and a teacher who is proficient at instant translation. I also think it would be best suited to beginning students learning a language not too different from their own (say, another Indo-European language written in Roman characters). Altogether, a rather small niche.</description>
		<content:encoded><![CDATA[<p>When I came up with my idea of a game for language learners a few years ago, I was taking a course at university that covered theories about language learning (using H. D. Brown, &#8216;Principles of Language Learning and Teaching&#8217; as a textbook), and I tried to incorporate some of the ideas I was learning about.</p>
<p>In my idea, an object such as a photograph would be placed in the middle of the table to become the focus of discussion. Students would be rostered to choose the object of the day, because I thought that might aid motivation. Teacher and students would then sit around the table, and in turn, students would perform certain activities regarding production, translation and comprehension of phrases and sentences pertaining to the central object. The activity to be performed would be selected by some agreed mechanism, be it the roll of dice, by what the teacher feels the student is ready for, or some combination.</p>
<p>Activity #1 would be to produce a phrase/sentence in your own language, which the teacher would translate into the target language and write down on a card. (This would let students explore the target language like a detective by enquiring about sentences slightly beyond their current vocabulary and grammar.) Activity #2 would be to produce an original sentence in the target language, and write it down. (Again, giving students control over their own learning.) Activity #3 would be to pick one of the accumulated cards at random and translate its contents back into your own language. For all activities, details could be adjusted depending on the sophistication of the students and other factors.</p>
<p>I am not sure whether this idea (after fine-tuning) would have any potential as a language-learning tool, but I expect that it would be very limited. It would depend upon having a group of just the right size and a teacher who is proficient at instant translation. I also think it would be best suited to beginning students learning a language not too different from their own (say, another Indo-European language written in Roman characters). Altogether, a rather small niche.</p>
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		<title>By: Wendy</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1110</link>
		<dc:creator>Wendy</dc:creator>
		<pubDate>Tue, 04 May 2010 03:52:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1110</guid>
		<description>Oh, interesting! The rules seem really familiar, but I don't think I've ever played it.

I know what you mean about the details for games like that.  It's hard to keep track of everything, especially in bigger groups.  I have a travel Scrabble game called &lt;a href="http://www.mattelscrabble.com/en/adults/products/scrabblescramble.html" rel="nofollow"&gt;Scramble&lt;/a&gt;, which uses dice and only one active word on the board at a time.  It's quite fun in small groups, and the letter dice were really handy for playing word games (say a word starting with the letter you roll, etc).</description>
		<content:encoded><![CDATA[<p>Oh, interesting! The rules seem really familiar, but I don&#8217;t think I&#8217;ve ever played it.</p>
<p>I know what you mean about the details for games like that.  It&#8217;s hard to keep track of everything, especially in bigger groups.  I have a travel Scrabble game called <a href="http://www.mattelscrabble.com/en/adults/products/scrabblescramble.html" rel="nofollow">Scramble</a>, which uses dice and only one active word on the board at a time.  It&#8217;s quite fun in small groups, and the letter dice were really handy for playing word games (say a word starting with the letter you roll, etc).</p>
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		<title>By: Adrian Morgan</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1108</link>
		<dc:creator>Adrian Morgan</dc:creator>
		<pubDate>Sat, 01 May 2010 01:55:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1108</guid>
		<description>In &lt;i&gt;Take Two&lt;/i&gt;, players start with a certain number of tiles each and race to create their own private crossword. Whenever someone uses up all their tiles, they yell "Take two!" and everyone, including the yeller, grabs two more tiles from the central repository. They must then incorporate these extra tiles into their private crossword, which may require just a few small modifications or may require starting over from scratch. The game continues as long as there are tiles left to grab.

I once had an idea for a table game for beginning language learners, but I expect the idea has a lot of problems in the details, among them the fact that it requires the luxury of a teacher who can make quick translations on demand.</description>
		<content:encoded><![CDATA[<p>In <i>Take Two</i>, players start with a certain number of tiles each and race to create their own private crossword. Whenever someone uses up all their tiles, they yell &#8220;Take two!&#8221; and everyone, including the yeller, grabs two more tiles from the central repository. They must then incorporate these extra tiles into their private crossword, which may require just a few small modifications or may require starting over from scratch. The game continues as long as there are tiles left to grab.</p>
<p>I once had an idea for a table game for beginning language learners, but I expect the idea has a lot of problems in the details, among them the fact that it requires the luxury of a teacher who can make quick translations on demand.</p>
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		<title>By: Wendy</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1099</link>
		<dc:creator>Wendy</dc:creator>
		<pubDate>Thu, 22 Apr 2010 06:20:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1099</guid>
		<description>I've never heard of that game! I've definitely played my share of Scrabble in my time, online and on boards. I just wish more people played more board games these days.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never heard of that game! I&#8217;ve definitely played my share of Scrabble in my time, online and on boards. I just wish more people played more board games these days.</p>
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		<title>By: Adrian Morgan</title>
		<link>http://www.languagetrainers.co.uk/blog/2010/04/08/did-scrabble-rules-change/comment-page-1/#comment-1097</link>
		<dc:creator>Adrian Morgan</dc:creator>
		<pubDate>Wed, 21 Apr 2010 08:49:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.languagetrainers.co.uk/blog/?p=923#comment-1097</guid>
		<description>The usual practise would be to add a section to the rule sheet entitled "Variations". But I'm sure that from Mattel's point of view, marketting is its own justification.

I don't know if I've ever played Scrabble as such. I've certainly played "Take Two", which is a game that uses Scrabble tiles but not the Scrabble board. I think a lot of people play a game like that, and that far more people own a Scrabble board than play Scrabble.</description>
		<content:encoded><![CDATA[<p>The usual practise would be to add a section to the rule sheet entitled &#8220;Variations&#8221;. But I&#8217;m sure that from Mattel&#8217;s point of view, marketting is its own justification.</p>
<p>I don&#8217;t know if I&#8217;ve ever played Scrabble as such. I&#8217;ve certainly played &#8220;Take Two&#8221;, which is a game that uses Scrabble tiles but not the Scrabble board. I think a lot of people play a game like that, and that far more people own a Scrabble board than play Scrabble.</p>
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